AI Insights · Timothy · April 2024
Top 5 3D Anime Games in Colombia: Q1 2024 Performance
Discover the performance trends of the top 5 3D anime games in Colombia during the first quarter of 2024, with insights into downloads, revenue, and active users.
In Q1 2024, the top 5 3D anime games in Colombia showcased diverse performance trends across downloads, revenue, and active users. Here's a detailed look at each app's metrics, with data provided by Sensor Tower.
Hero Clash from 9z Games (HK) saw a significant leap in weekly revenue, starting at $194 in the first week of January and peaking at approximately $1.4K by the end of March. Weekly downloads fluctuated, with a high of 124K in late January and a more modest 4.7K at the end of the quarter. Active users followed a similar trend, starting at around 18.5K in early January and reaching a peak of 114K in late January before stabilizing around 48.8K by the end of March.
Ragnarok Origin: ROO by Gravity Game Vision Limited had an impressive start post its late February release, generating $2.7K in its first week and climbing to nearly $3K by the end of March. Initial downloads were robust at 131K but dropped to 550 by the quarter's end. Active users mirrored this decline, starting at 124K and decreasing to 22K.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a steady revenue performance, peaking at $3.7K in early January and maintaining around $1.2K towards the end of the quarter. Weekly downloads saw a resurgence, beginning at 22.7K in early January and rising to 21.9K by late March. The app's active users remained consistent, averaging around 120K throughout the quarter.
One Punch Man World by Crunchyroll Games, LLC, experienced varied revenue trends, starting at $28 in late January and reaching $269 by the end of March. Downloads peaked at 45K in late January and settled at 3.5K by March's end. Active users followed a decline from 43.7K in late January to 15.9K by the end of the quarter.
CAPTAIN TSUBASA: ACE by Program Twenty Three maintained a stable revenue flow, starting at $448 in early January and ending at $252 in late March. Downloads were consistent, ranging from 9.5K in early January to 7.4K by the end of March. Active users showed a steady increase, beginning at 26.3K and rising to 41.9K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.